I've been animating loops for bitgirl and I made a walk cycle for her! Her braid and belt bones seem to be acting weird so I'm hoping I don't get problems on export. Planning on completing a whole set for movement before I make more oneshot attack animations. If I'm lucky, I'll be able to recreate her shader in Unity and get a basic controller set up for her. Using vertex color lookup has an insanely low cost so I'm optimistic her model will run super well in engine.
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I realize now that there might not be GIF support for news posts so I apologize for this static frame.